AI Insights · Timothy · October 2024
Top 5 Hybridcasual Games on Android in Belgium Q3 2024
Explore the performance of Belgium's top 5 hybridcasual games on Android in Q3 2024, with insights on downloads, revenue, and user engagement.
In the third quarter of 2024, Belgium's Android gaming scene witnessed intriguing trends among the top 5 hybridcasual games. Data from Sensor Tower highlights these apps' performance in terms of downloads, revenue, and weekly active users.
Match Factory! from Peak saw fluctuating revenue, starting at around $6.4K in early July and closing the quarter with a similar figure of $5.9K. Downloads experienced a significant decline from 3.8K at the beginning of July to just 372 by the end of September. Weekly active users also decreased from approximately 17K to 10.4K over the quarter.
Rush Royale: Tower Defense TD, published by MY.GAMES B.V., showed a varied revenue pattern, beginning at $4.6K and peaking at $5.8K mid-August before ending September at $5K. Downloads remained relatively stable, hovering between 338 and 592 throughout the quarter. The weekly active users slightly decreased from 8.5K to 7.2K.
Triple Match 3D from Boombox Games LTD experienced a steady revenue trend, averaging around $3.4K with a slight dip in mid-September. Downloads were modest, ranging from 172 to 251 over the quarter. The app maintained a consistent increase in weekly active users, growing from 4.1K to 4.7K by the end of September.
Kingdom Guard:Tower Defense TD by Tap4fun (Hong Kong) Limited showed a notable revenue increase in early August, peaking at $4.7K, but fell to $2.4K by September's end. Downloads peaked at 890 in early August but declined sharply to 91 by late September. Active users decreased from 2.1K to 1.2K throughout the quarter.
Lastly, Survivor.io from Habby demonstrated a mixed revenue pattern, starting at $2.3K, peaking at $4.4K in late August, and ending at $1.6K. Its download numbers were relatively stable, ranging from 357 to 665. Weekly active users began at 12.4K but saw a gradual decrease to 9.1K by the end of the quarter.
For further insights and detailed data, visit Sensor Tower.